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Consensus of time-varying multi-agent systems based on event-triggered impulsive control
CHAI Jie, GUO Liuxiao, SHEN Wanqiang, CHEN Jing
Journal of Computer Applications    2021, 41 (9): 2748-2753.   DOI: 10.11772/j.issn.1001-9081.2020111843
Abstract284)      PDF (903KB)(207)       Save
For the consensus problem of time-varying multi-agent systems under time-varying topology connection, an event-triggered impulsive control protocol was proposed. In this protocol, for each agent, the controller would be updated only when the related state error exceeded a threshold, and the control inputs would be carried out only at the event triggering instants, and continuous communication between agents was avoided. This protocol would greatly reduce the cost of communication and control for network consensus. The sufficient conditions for the multi-agent systems with time-varying characteristics to achieve consensus under event-triggered impulsive control were analyzed based on the algebraic graph theory, Lyapunov stability and impulsive differential equation. At the same time, it was proved theoretically that there was no Zeno behavior in the event-triggered time sequences. Finally, the effectiveness of the obtained theoretical conclusion was verified through several numerical simulations.
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Improved local-search-based chaotic discrete particle swarm optimization algorithm for solving traveling salesman problem
CHENG Biyun, LU Haiyan, XU Xiangping, SHEN Wanqiang
Journal of Computer Applications    2016, 36 (1): 138-142.   DOI: 10.11772/j.issn.1001-9081.2016.01.0138
Abstract582)      PDF (909KB)(570)       Save
In view of the drawbacks of the standard Discrete Particle Swarm Optimization (DPSO) algorithm such as slow convergence speed and easily trapping into local optima, an Improved Local-search-based Chaotic Discrete Particle Swarm Optimization (ILCDPSO) algorithm based on excellence coefficient was proposed and then applied to Traveling Salesman Problem (TSP). In this algorithm, each edge was assigned an appropriate excellence coefficient based on the principle of roulette selection. This helped to improve the selection probability of short edge, thus improving the optimization ability and convergence speed of the algorithm. In order to further improve the accuracy of solution, a local search strategy was employed such that the exploration ability of the algorithm could be improved by adjusting the routes of cities in the given neighborhood for each city. Moreover, a chaotic sequence was integrated into the iteration formula to enhance the randomness and diversity of particles and hence increasing the global searching ability of the proposed algorithm. Finally the algorithm was evaluated by some typical instances in the internationally commonly used library of TSP (TSPLIB) and compared with Particle Swarm Optimization (PSO) algorithm, Improved Particle Swarm Optimization (IPSO) algorithm, and Chaotic Particle Swarm Optimization (CPSO) algorithm, etc. The experiment data show that, under the same experimental conditions, ILCDPSO can achieve optimal solutions with less average iterations than other algorithms and has the highest ratio of number for obtaining optimal solutions. The research results indicate that ILCDPSO algorithm performs better than other algorithms in terms of convergence speed, global optimization ability and stability, and it is a comparatively potential intelligent algorithm for solving TSP.
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